Uses of Enum Class
net.minecraft.client.gl.Type
Packages that use Type
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Uses of Type in com.mojang.blaze3d.platform
Methods in com.mojang.blaze3d.platform with parameters of type Type -
Uses of Type in com.mojang.blaze3d.systems
Method parameters in com.mojang.blaze3d.systems with type arguments of type TypeModifier and TypeMethodDescriptionstatic voidRenderSystem.initRenderer(long windowHandle, int debugVerbosity, boolean bool, BiFunction<Identifier, Type, String> biFunction, boolean renderDebugLabels) -
Uses of Type in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as TypeModifier and TypeFieldDescriptionprivate final TypeCompiledShader.typeprivate final TypeGlBackend.ShaderKey.typeThe field for thetyperecord component.private final TypeShaderLoader.ShaderSourceKey.typeThe field for thetyperecord component.private static final Type[]Type.VALUESFields in net.minecraft.client.gl with type parameters of type TypeModifier and TypeFieldDescriptionprivate final BiFunction<Identifier, Type, String> GlBackend.defaultShaderSourceGetterMethods in net.minecraft.client.gl that return TypeModifier and TypeMethodDescriptionType.fromId(Identifier id) GlBackend.ShaderKey.type()Returns the value of thetyperecord component.ShaderLoader.ShaderSourceKey.type()Returns the value of thetyperecord component.static TypeReturns the enum constant of this class with the specified name.static Type[]Type.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.client.gl with parameters of type TypeModifier and TypeMethodDescriptionstatic CompiledShaderCompiledShader.compile(Identifier id, Type type, String source) protected CompiledShaderGlBackend.compileShader(Identifier which, Type type, Defines defines, BiFunction<Identifier, Type, String> sourceRetriever) private static voidShaderLoader.loadShaderSource(Identifier id, Resource resource, Type type, Map<Identifier, Resource> allResources, ImmutableMap.Builder<ShaderLoader.ShaderSourceKey, String> builder) ShaderLoader.method_68496(Identifier identifier, Type type) ShaderLoader.Cache.method_68498(Identifier identifier, Type type) Method parameters in net.minecraft.client.gl with type arguments of type TypeModifier and TypeMethodDescriptionprivate CompiledShaderGlBackend.compileShader(GlBackend.ShaderKey which, BiFunction<Identifier, Type, String> sourceRetriever) protected CompiledShaderGlBackend.compileShader(Identifier which, Type type, Defines defines, BiFunction<Identifier, Type, String> sourceRetriever) private CompiledShaderPipelineGlBackend.compileShaderPipeline(ShaderPipeline pipeline, BiFunction<Identifier, Type, String> shaderSourceGetter) GlBackend.compileShaderPipelineCached(ShaderPipeline shaderPipeline, @Nullable BiFunction<Identifier, Type, String> biFunction) RenderBackend.compileShaderPipelineCached(ShaderPipeline pipeline, @Nullable BiFunction<Identifier, Type, String> shaderSourceGetter) Compiles shader pipelinepipeline, using custom source retrievershaderSourceGetter.Constructors in net.minecraft.client.gl with parameters of type TypeModifierConstructorDescriptionCompiledShader(int handle, Identifier path, Type type) (package private)ShaderKey(Identifier identifier, Type type, Defines defines) (package private)ShaderSourceKey(Identifier identifier, Type type) Constructor parameters in net.minecraft.client.gl with type arguments of type TypeModifierConstructorDescriptionGlBackend(long contextId, int debugVerbosity, boolean bool, BiFunction<Identifier, Type, String> shaderSourceGetter, boolean renderDebugLabels)