Uses of Record Class
net.minecraft.client.gl.CompiledShaderPipeline
Packages that use CompiledShaderPipeline
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Uses of CompiledShaderPipeline in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as CompiledShaderPipelineModifier and TypeFieldDescriptionprotected @Nullable CompiledShaderPipelineRenderPassImpl.pipelineFields in net.minecraft.client.gl with type parameters of type CompiledShaderPipelineModifier and TypeFieldDescriptionprivate final Map<ShaderPipeline, CompiledShaderPipeline> GlBackend.pipelineCompileCacheMethods in net.minecraft.client.gl that return CompiledShaderPipelineModifier and TypeMethodDescriptionprivate CompiledShaderPipelineGlBackend.compileShaderPipeline(ShaderPipeline pipeline, BiFunction<Identifier, ShaderType, String> shaderSourceGetter) protected CompiledShaderPipelineGlBackend.compileShaderPipelineCached(ShaderPipeline pipeline) GlBackend.compileShaderPipelineCached(ShaderPipeline shaderPipeline, @Nullable BiFunction<Identifier, ShaderType, String> biFunction) Methods in net.minecraft.client.gl with parameters of type CompiledShaderPipelineModifier and TypeMethodDescriptionprivate voidGlResourceManager.drawObjectWithRenderPass(RenderPassImpl pass, int offset, int count, VertexFormat.IndexType indexType, CompiledShaderPipeline pipeline)