Uses of Class
net.minecraft.client.gl.ShaderPipeline.Builder
Packages that use ShaderPipeline.Builder
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Uses of ShaderPipeline.Builder in net.minecraft.client.gl
Methods in net.minecraft.client.gl that return ShaderPipeline.BuilderModifier and TypeMethodDescriptionShaderPipeline.Builder.blender(BlendPrograms blender) static ShaderPipeline.BuilderShaderPipeline.builder(ShaderPipeline.Stage[] stages) ShaderPipeline.Builder.color(boolean color) ShaderPipeline.Builder.color(boolean color, boolean alpha) ShaderPipeline.Builder.colorLogic(ColorLogic logic) ShaderPipeline.Builder.culling(boolean cull) ShaderPipeline.Builder.depth(boolean depth) ShaderPipeline.Builder.depthTestState(DepthTestState depthTestState) ShaderPipeline.Builder.format(VertexFormat format, VertexFormat.DrawMode drawMode) ShaderPipeline.Builder.fragmentShader(String fragmentShader) ShaderPipeline.Builder.fragmentShader(Identifier fragmentShader) ShaderPipeline.Builder.id(Identifier id) ShaderPipeline.Builder.noBlender()ShaderPipeline.Builder.polygonMode(PolygonMode mode) ShaderPipeline.Builder.polygonOffset(float factor, float units) ShaderPipeline.Builder.uniform(String name, UniformType type) ShaderPipeline.Builder.vertexShader(String vertexShader) ShaderPipeline.Builder.vertexShader(Identifier vertexShader)