Uses of Record Class
net.minecraft.client.gl.ShaderPipeline.Uniform
Packages that use ShaderPipeline.Uniform
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Uses of ShaderPipeline.Uniform in net.minecraft.client.gl
Fields in net.minecraft.client.gl with type parameters of type ShaderPipeline.UniformModifier and TypeFieldDescriptionprivate Optional<List<ShaderPipeline.Uniform>> ShaderPipeline.Builder.glUniformsprivate final List<ShaderPipeline.Uniform> ShaderPipeline.glUniformsprivate final Optional<List<ShaderPipeline.Uniform>> ShaderPipeline.Stage.uniformsThe field for theuniformsrecord component.Methods in net.minecraft.client.gl that return types with arguments of type ShaderPipeline.UniformModifier and TypeMethodDescriptionShaderPipeline.getGlUniforms()ShaderPipeline.Stage.uniforms()Returns the value of theuniformsrecord component.Methods in net.minecraft.client.gl with parameters of type ShaderPipeline.UniformModifier and TypeMethodDescriptionprivate GlUniformShaderProgram.createUniform(ShaderPipeline.Uniform uniform) Method parameters in net.minecraft.client.gl with type arguments of type ShaderPipeline.UniformModifier and TypeMethodDescriptionvoidShaderProgram.set(List<ShaderPipeline.Uniform> uniforms, List<String> samplers)