Uses of Class
net.minecraft.client.render.VertexConsumerProvider.Immediate
Packages that use VertexConsumerProvider.Immediate
Package
Description
The base package for all Minecraft classes.
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Uses of VertexConsumerProvider.Immediate in net.minecraft
Fields in net.minecraft declared as VertexConsumerProvider.ImmediateModifier and TypeFieldDescriptionprivate final VertexConsumerProvider.Immediateclass_11228.field_59917protected final VertexConsumerProvider.Immediateclass_11239.field_59933Constructors in net.minecraft with parameters of type VertexConsumerProvider.ImmediateModifierConstructorDescriptionclass_11228(class_11246 class_11246, VertexConsumerProvider.Immediate immediate, List<class_11239<?>> list) class_11233(VertexConsumerProvider.Immediate immediate) class_11234(VertexConsumerProvider.Immediate immediate) class_11235(VertexConsumerProvider.Immediate immediate, EntityRenderDispatcher entityRenderDispatcher) class_11236(VertexConsumerProvider.Immediate immediate) class_11237(VertexConsumerProvider.Immediate immediate) class_11238(VertexConsumerProvider.Immediate immediate) protectedclass_11239(VertexConsumerProvider.Immediate immediate) -
Uses of VertexConsumerProvider.Immediate in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type VertexConsumerProvider.ImmediateModifier and TypeMethodDescriptionprivate static voidParticleManager.renderCustomParticles(Camera camera, float tickProgress, VertexConsumerProvider.Immediate vertexConsumers, Queue<Particle> particles) voidParticleManager.renderParticles(Camera camera, float tickProgress, VertexConsumerProvider.Immediate vertexConsumers) private static voidParticleManager.renderParticles(Camera camera, float tickProgress, VertexConsumerProvider.Immediate vertexConsumers, ParticleTextureSheet sheet, Queue<Particle> particles) -
Uses of VertexConsumerProvider.Immediate in net.minecraft.client.render
Fields in net.minecraft.client.render declared as VertexConsumerProvider.ImmediateModifier and TypeFieldDescriptionprivate final VertexConsumerProvider.ImmediateBufferBuilderStorage.effectVertexConsumersprivate final VertexConsumerProvider.ImmediateBufferBuilderStorage.entityVertexConsumersprivate final VertexConsumerProvider.ImmediateOutlineVertexConsumerProvider.parentprivate final VertexConsumerProvider.ImmediateOutlineVertexConsumerProvider.plainDrawerMethods in net.minecraft.client.render that return VertexConsumerProvider.ImmediateModifier and TypeMethodDescriptionBufferBuilderStorage.getEffectVertexConsumers()BufferBuilderStorage.getEntityVertexConsumers()VertexConsumerProvider.immediate(SequencedMap<RenderLayer, BufferAllocator> layerBuffers, BufferAllocator fallbackBuffer) Returns a vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested exceptlayerBuffers.VertexConsumerProvider.immediate(BufferAllocator buffer) Returns a vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested.Methods in net.minecraft.client.render with parameters of type VertexConsumerProvider.ImmediateModifier and TypeMethodDescriptionprivate voidWorldRenderer.renderBlockDamage(MatrixStack matrices, Camera camera, VertexConsumerProvider.Immediate vertexConsumers) private voidWorldRenderer.renderBlockEntities(MatrixStack matrices, VertexConsumerProvider.Immediate entityVertexConsumers, VertexConsumerProvider.Immediate effectVertexConsumers, Camera camera, float tickProgress) voidSkyRendering.renderCelestialBodies(MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers, float rot, int phase, float alpha, float starBrightness, Fog fog) private voidWorldRenderer.renderEntities(MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers, Camera camera, RenderTickCounter tickCounter, List<Entity> entities) voidSkyRendering.renderGlowingSky(MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers, float angleRadians, int color) private voidWorldRenderer.renderTargetBlockOutline(Camera camera, VertexConsumerProvider.Immediate vertexConsumers, MatrixStack matrices, boolean translucent) Constructors in net.minecraft.client.render with parameters of type VertexConsumerProvider.ImmediateModifierConstructorDescription -
Uses of VertexConsumerProvider.Immediate in net.minecraft.client.render.debug
Methods in net.minecraft.client.render.debug with parameters of type VertexConsumerProvider.ImmediateModifier and TypeMethodDescriptionvoidDebugRenderer.render(MatrixStack matrices, Frustum frustum, VertexConsumerProvider.Immediate vertexConsumers, double cameraX, double cameraY, double cameraZ) voidDebugRenderer.renderLate(MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers, double cameraX, double cameraY, double cameraZ) -
Uses of VertexConsumerProvider.Immediate in net.minecraft.client.render.item
Methods in net.minecraft.client.render.item with parameters of type VertexConsumerProvider.ImmediateModifier and TypeMethodDescriptionvoidHeldItemRenderer.renderItem(float tickProgress, MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers, ClientPlayerEntity player, int light)