Uses of Class
net.minecraft.client.render.item.ItemRenderState
Packages that use ItemRenderState
Package
Description
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Uses of ItemRenderState in net.minecraft.client.item
Methods in net.minecraft.client.item with parameters of type ItemRenderStateModifier and TypeMethodDescriptionvoidItemModelManager.clearAndUpdate(ItemRenderState renderState, ItemStack stack, ItemDisplayContext displayContext, @Nullable World world, @Nullable HeldItemContext heldItemContext, int seed) voidItemModelManager.update(ItemRenderState renderState, ItemStack stack, ItemDisplayContext displayContext, @Nullable World world, @Nullable HeldItemContext heldItemContext, int seed) voidItemModelManager.updateForLivingEntity(ItemRenderState renderState, ItemStack stack, ItemDisplayContext displayContext, LivingEntity entity) voidItemModelManager.updateForNonLivingEntity(ItemRenderState renderState, ItemStack stack, ItemDisplayContext displayContext, Entity entity) -
Uses of ItemRenderState in net.minecraft.client.particle
Fields in net.minecraft.client.particle declared as ItemRenderStateModifier and TypeFieldDescriptionprivate final ItemRenderStateCrackParticle.Factory.itemRenderStateMethods in net.minecraft.client.particle that return ItemRenderStateModifier and TypeMethodDescriptionprotected ItemRenderStateCrackParticle.Factory.getItemRenderState(ItemStack stack, ClientWorld world) Constructors in net.minecraft.client.particle with parameters of type ItemRenderStateModifierConstructorDescription(package private)CrackParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ItemRenderState itemRenderState) protectedCrackParticle(ClientWorld world, double x, double y, double z, ItemRenderState itemRenderState) -
Uses of ItemRenderState in net.minecraft.client.render.entity.command
Fields in net.minecraft.client.render.entity.command declared as ItemRenderStateModifier and TypeFieldDescriptionprivate final ItemRenderStateBatchingEntityRenderCommandQueue.ItemCommand.stateThe field for thestaterecord component.Methods in net.minecraft.client.render.entity.command that return ItemRenderStateModifier and TypeMethodDescriptionBatchingEntityRenderCommandQueue.ItemCommand.state()Returns the value of thestaterecord component.Methods in net.minecraft.client.render.entity.command with parameters of type ItemRenderStateModifier and TypeMethodDescriptionvoidBatchingEntityRenderCommandQueue.pushItem(MatrixStack matrices, ItemRenderState renderState, int light, int overlay) voidEntityRenderCommandQueue.pushItem(MatrixStack matrices, ItemRenderState renderState, int light, int overlay) Constructors in net.minecraft.client.render.entity.command with parameters of type ItemRenderStateModifierConstructorDescriptionItemCommand(MatrixStack.Entry entry, ItemRenderState itemRenderState, int int2, int int3) -
Uses of ItemRenderState in net.minecraft.client.render.entity.feature
Methods in net.minecraft.client.render.entity.feature with parameters of type ItemRenderStateModifier and TypeMethodDescriptionprotected voidHeldItemFeatureRenderer.renderItem(S entityState, ItemRenderState itemRenderState, Arm arm, MatrixStack matrices, EntityRenderCommandQueue entityRenderCommandQueue, int light) protected voidPlayerHeldItemFeatureRenderer.renderItem(S s, ItemRenderState itemRenderState, Arm arm, MatrixStack matrixStack, EntityRenderCommandQueue entityRenderCommandQueue, int int2) private voidPlayerHeldItemFeatureRenderer.renderSpyglass(ItemRenderState itemRenderState, Arm arm, MatrixStack matrices, EntityRenderCommandQueue entityRenderCommandQueue, int light) -
Uses of ItemRenderState in net.minecraft.client.render.entity.state
Fields in net.minecraft.client.render.entity.state declared as ItemRenderStateModifier and TypeFieldDescriptionfinal ItemRenderStateLivingEntityRenderState.headItemRenderStatefinal ItemRenderStateFlyingItemEntityRenderState.itemRenderStatefinal ItemRenderStateItemDisplayEntityRenderState.itemRenderStatefinal ItemRenderStateItemFrameEntityRenderState.itemRenderStatefinal ItemRenderStateItemHolderEntityRenderState.itemRenderStatefinal ItemRenderStateItemStackEntityRenderState.itemRenderStatefinal ItemRenderStateArmedEntityRenderState.leftHandItemStatefinal ItemRenderStateArmedEntityRenderState.rightHandItemStatefinal ItemRenderStatePlayerEntityRenderState.spyglassStatefinal ItemRenderStateFireworkRocketEntityRenderState.stackMethods in net.minecraft.client.render.entity.state that return ItemRenderState -
Uses of ItemRenderState in net.minecraft.client.render.item
Subclasses of ItemRenderState in net.minecraft.client.render.itemFields in net.minecraft.client.render.item declared as ItemRenderState -
Uses of ItemRenderState in net.minecraft.client.render.item.model
Methods in net.minecraft.client.render.item.model with parameters of type ItemRenderStateModifier and TypeMethodDescriptionvoidBasicItemModel.update(ItemRenderState state, ItemStack stack, ItemModelManager resolver, ItemDisplayContext displayContext, @Nullable ClientWorld world, @Nullable HeldItemContext heldItemContext, int seed) voidBundleSelectedItemModel.update(ItemRenderState state, ItemStack stack, ItemModelManager resolver, ItemDisplayContext displayContext, @Nullable ClientWorld world, @Nullable HeldItemContext heldItemContext, int seed) voidCompositeItemModel.update(ItemRenderState state, ItemStack stack, ItemModelManager resolver, ItemDisplayContext displayContext, @Nullable ClientWorld world, @Nullable HeldItemContext heldItemContext, int seed) voidConditionItemModel.update(ItemRenderState state, ItemStack stack, ItemModelManager resolver, ItemDisplayContext displayContext, @Nullable ClientWorld world, @Nullable HeldItemContext heldItemContext, int seed) voidEmptyItemModel.update(ItemRenderState state, ItemStack stack, ItemModelManager resolver, ItemDisplayContext displayContext, @Nullable ClientWorld world, @Nullable HeldItemContext heldItemContext, int seed) voidItemModel.update(ItemRenderState state, ItemStack stack, ItemModelManager resolver, ItemDisplayContext displayContext, @Nullable ClientWorld world, @Nullable HeldItemContext heldItemContext, int seed) voidMissingItemModel.update(ItemRenderState state, ItemStack stack, ItemModelManager resolver, ItemDisplayContext displayContext, @Nullable ClientWorld world, @Nullable HeldItemContext heldItemContext, int seed) voidRangeDispatchItemModel.update(ItemRenderState state, ItemStack stack, ItemModelManager resolver, ItemDisplayContext displayContext, @Nullable ClientWorld world, @Nullable HeldItemContext heldItemContext, int seed) voidSelectItemModel.update(ItemRenderState state, ItemStack stack, ItemModelManager resolver, ItemDisplayContext displayContext, @Nullable ClientWorld world, @Nullable HeldItemContext heldItemContext, int seed) voidSpecialItemModel.update(ItemRenderState state, ItemStack stack, ItemModelManager resolver, ItemDisplayContext displayContext, @Nullable ClientWorld world, @Nullable HeldItemContext heldItemContext, int seed)