Class BubbleColumnUpParticle


@Environment(CLIENT) public class BubbleColumnUpParticle extends BillboardParticle
Mappings:
Namespace Name
named net/minecraft/client/particle/BubbleColumnUpParticle
intermediary net/minecraft/class_653
official har
  • Constructor Details

    • BubbleColumnUpParticle

      BubbleColumnUpParticle(ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7, Sprite sprite)
  • Method Details

    • tick

      public void tick()
      Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
      Overrides:
      tick in class Particle
      Mappings:
      Namespace Name Mixin selector
      named tick Lnet/minecraft/client/particle/Particle;tick()V
      intermediary method_3070 Lnet/minecraft/class_703;method_3070()V
      official a Lhca;a()V
    • method_74255

      public BillboardParticle.class_11941 method_74255()
      Specified by:
      method_74255 in class BillboardParticle
      Mappings:
      Namespace Name Mixin selector
      named method_74255 Lnet/minecraft/client/particle/BillboardParticle;method_74255()Lnet/minecraft/client/particle/BillboardParticle$class_11941;
      intermediary method_74255 Lnet/minecraft/class_3940;method_74255()Lnet/minecraft/class_3940$class_11941;
      official b Lhcq;b()Lhcq$b;