Uses of Record Class
net.minecraft.client.render.command.ModelCommandRenderer.CrumblingOverlayCommand
Packages that use ModelCommandRenderer.CrumblingOverlayCommand
Package
Description
The base package for all Minecraft classes.
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Uses of ModelCommandRenderer.CrumblingOverlayCommand in net.minecraft
Fields in net.minecraft declared as ModelCommandRenderer.CrumblingOverlayCommandMethods in net.minecraft with parameters of type ModelCommandRenderer.CrumblingOverlayCommandModifier and TypeMethodDescriptionstatic voidclass_11954.method_74399(BlockEntity blockEntity, class_11954 class_11954, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) -
Uses of ModelCommandRenderer.CrumblingOverlayCommand in net.minecraft.client.render.block.entity
Methods in net.minecraft.client.render.block.entity with parameters of type ModelCommandRenderer.CrumblingOverlayCommandModifier and TypeMethodDescriptionstatic voidSkullBlockEntityRenderer.method_72958(@Nullable Direction direction, float float2, float float3, MatrixStack matrices, OrderedRenderCommandQueue queue, int int2, SkullBlockEntityModel skullBlockEntityModel, RenderLayer renderLayer, int int3, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidAbstractSignBlockEntityRenderer.method_74331(SignBlockEntity signBlockEntity, class_11971 class_11971, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidBannerBlockEntityRenderer.method_74331(BannerBlockEntity bannerBlockEntity, class_11949 class_11949, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidBeaconBlockEntityRenderer.method_74331(T t, class_11950 class_11950, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidBedBlockEntityRenderer.method_74331(BedBlockEntity bedBlockEntity, class_11952 class_11952, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidBellBlockEntityRenderer.method_74331(BellBlockEntity bellBlockEntity, class_11953 class_11953, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) default voidBlockEntityRenderer.method_74331(T t, S s, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidBrushableBlockEntityRenderer.method_74331(BrushableBlockEntity brushableBlockEntity, class_11957 class_11957, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidCampfireBlockEntityRenderer.method_74331(CampfireBlockEntity campfireBlockEntity, class_11958 class_11958, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidChestBlockEntityRenderer.method_74331(T t, class_11959 class_11959, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidConduitBlockEntityRenderer.method_74331(ConduitBlockEntity conduitBlockEntity, class_11961 class_11961, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidCopperGolemStatueBlockEntityRenderer.method_74331(CopperGolemStatueBlockEntity copperGolemStatueBlockEntity, class_11962 class_11962, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidDecoratedPotBlockEntityRenderer.method_74331(DecoratedPotBlockEntity decoratedPotBlockEntity, class_11963 class_11963, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidEnchantingTableBlockEntityRenderer.method_74331(EnchantingTableBlockEntity enchantingTableBlockEntity, class_11964 class_11964, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidEndGatewayBlockEntityRenderer.method_74331(EndGatewayBlockEntity endGatewayBlockEntity, class_11965 class_11965, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidEndPortalBlockEntityRenderer.method_74331(T t, S s, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidLecternBlockEntityRenderer.method_74331(LecternBlockEntity lecternBlockEntity, class_11967 class_11967, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidMobSpawnerBlockEntityRenderer.method_74331(MobSpawnerBlockEntity mobSpawnerBlockEntity, class_11973 class_11973, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidPistonBlockEntityRenderer.method_74331(PistonBlockEntity pistonBlockEntity, class_11968 class_11968, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidShelfBlockEntityRenderer.method_74331(ShelfBlockEntity shelfBlockEntity, class_11969 class_11969, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidShulkerBoxBlockEntityRenderer.method_74331(ShulkerBoxBlockEntity shulkerBoxBlockEntity, class_11970 class_11970, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidSkullBlockEntityRenderer.method_74331(SkullBlockEntity skullBlockEntity, class_11972 class_11972, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidStructureBlockBlockEntityRenderer.method_74331(T t, class_11955 class_11955, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidTestInstanceBlockEntityRenderer.method_74331(TestInstanceBlockEntity testInstanceBlockEntity, class_11974 class_11974, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidTrialSpawnerBlockEntityRenderer.method_74331(TrialSpawnerBlockEntity trialSpawnerBlockEntity, class_11973 class_11973, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidVaultBlockEntityRenderer.method_74331(VaultBlockEntity vaultBlockEntity, class_11975 class_11975, float float2, Vec3d vec3d, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) <E extends BlockEntity,S extends class_11954>
SBlockEntityRenderManager.method_74348(E e, float float2, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) private voidAbstractSignBlockEntityRenderer.render(class_11971 class_11971, MatrixStack matrices, BlockState blockState, AbstractSignBlock abstractSignBlock, WoodType woodType, Model.SinglePartModel singlePartModel, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand, OrderedRenderCommandQueue orderedRenderCommandQueue) private static voidBannerBlockEntityRenderer.render(SpriteHolder spriteHolder, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, int int2, int int3, float float2, BannerBlockModel bannerBlockModel, BannerFlagBlockModel bannerFlagBlockModel, float float3, DyeColor dyeColor, BannerPatternsComponent bannerPatternsComponent, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidShulkerBoxBlockEntityRenderer.render(MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, int light, int overlay, Direction facing, float openness, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand, SpriteIdentifier spriteIdentifier) static voidBannerBlockEntityRenderer.renderCanvas(SpriteHolder spriteHolder, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, int int2, int int3, ModelPart modelPart, SpriteIdentifier spriteIdentifier, boolean bool, DyeColor dyeColor, BannerPatternsComponent bannerPatternsComponent, boolean bool2, boolean bool3, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) static voidBannerBlockEntityRenderer.renderCanvas(SpriteHolder spriteHolder, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, int int2, int int3, ModelPart modelPart, SpriteIdentifier spriteIdentifier, boolean bool, DyeColor dyeColor, BannerPatternsComponent bannerPatternsComponent, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) private static voidBannerBlockEntityRenderer.renderLayer(SpriteHolder spriteHolder, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, int int2, int int3, ModelPart modelPart, SpriteIdentifier spriteIdentifier, DyeColor dyeColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) private voidBedBlockEntityRenderer.renderPart(MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, Model.SinglePartModel singlePartModel, Direction direction, SpriteIdentifier spriteIdentifier, int light, int overlay, boolean isFoot, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) protected voidAbstractSignBlockEntityRenderer.renderSign(MatrixStack matrices, int int2, WoodType woodType, Model.SinglePartModel singlePartModel, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand, OrderedRenderCommandQueue orderedRenderCommandQueue) -
Uses of ModelCommandRenderer.CrumblingOverlayCommand in net.minecraft.client.render.command
Fields in net.minecraft.client.render.command declared as ModelCommandRenderer.CrumblingOverlayCommandModifier and TypeFieldDescriptionprivate final ModelCommandRenderer.CrumblingOverlayCommandOrderedRenderCommandQueueImpl.ModelCommand.crumblingOverlayThe field for thecrumblingOverlayrecord component.private final ModelCommandRenderer.CrumblingOverlayCommandOrderedRenderCommandQueueImpl.ModelPartCommand.crumblingOverlayThe field for thecrumblingOverlayrecord component.Methods in net.minecraft.client.render.command that return ModelCommandRenderer.CrumblingOverlayCommandModifier and TypeMethodDescriptionOrderedRenderCommandQueueImpl.ModelCommand.crumblingOverlay()Returns the value of thecrumblingOverlayrecord component.OrderedRenderCommandQueueImpl.ModelPartCommand.crumblingOverlay()Returns the value of thecrumblingOverlayrecord component.Methods in net.minecraft.client.render.command with parameters of type ModelCommandRenderer.CrumblingOverlayCommandModifier and TypeMethodDescription<S> voidBatchingRenderCommandQueue.submitModel(Model<? super S> model, S state, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, int tintedColor, @Nullable Sprite sprite, int outlineColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlay) <S> voidOrderedRenderCommandQueueImpl.submitModel(Model<? super S> model, S state, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, int tintedColor, @Nullable Sprite sprite, int outlineColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlay) default <S> voidRenderCommandQueue.submitModel(Model<? super S> model, S state, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, int outlineColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlay) <S> voidRenderCommandQueue.submitModel(Model<? super S> model, S state, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, int tintedColor, @Nullable Sprite sprite, int outlineColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlay) voidBatchingRenderCommandQueue.submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, @Nullable Sprite sprite, boolean sheeted, boolean hasGlint, int tintedColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidOrderedRenderCommandQueueImpl.submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, @Nullable Sprite sprite, boolean sheeted, boolean hasGlint, int tintedColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) voidRenderCommandQueue.submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, @Nullable Sprite sprite, boolean sheeted, boolean hasGlint, int tintedColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) default voidRenderCommandQueue.submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, @Nullable Sprite sprite, int tintedColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) Constructors in net.minecraft.client.render.command with parameters of type ModelCommandRenderer.CrumblingOverlayCommandModifierConstructorDescriptionModelCommand(MatrixStack.Entry entry, Model<? super S> model, S s, int int2, int int3, int int4, @Nullable Sprite sprite, int int5, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) ModelPartCommand(MatrixStack.Entry entry, ModelPart modelPart, int int2, int int3, @Nullable Sprite sprite, boolean bool, boolean bool2, int int4, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand)