Uses of Interface
net.minecraft.world.debug.DebugDataStore
Packages that use DebugDataStore
Package
Description
The base package for all Minecraft classes.
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Uses of DebugDataStore in net.minecraft
Methods in net.minecraft that return DebugDataStoreMethods in net.minecraft with parameters of type DebugDataStoreModifier and TypeMethodDescriptionclass_12046.method_74799(PoiDebugData poiDebugData, boolean bool, DebugDataStore debugDataStore) private voidclass_12046.method_74801(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, PoiDebugData poiDebugData, DebugDataStore debugDataStore) voidclass_12043.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidclass_12046.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) -
Uses of DebugDataStore in net.minecraft.client.network
Methods in net.minecraft.client.network that return DebugDataStore -
Uses of DebugDataStore in net.minecraft.client.render.debug
Methods in net.minecraft.client.render.debug with parameters of type DebugDataStoreModifier and TypeMethodDescriptionprivate voidVillageDebugRenderer.draw(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double x, double y, double z, DebugDataStore debugDataStore) private voidBeeDebugRenderer.drawFlowers(MatrixStack matrices, VertexConsumerProvider vertexConsumers, DebugDataStore debugDataStore) private voidBeeDebugRenderer.drawHiveInfo(MatrixStack matrices, VertexConsumerProvider vertexConsumers, BlockPos blockPos, BeeHiveDebugData beeHiveDebugData, Collection<UUID> collection, DebugDataStore debugDataStore) BeeDebugRenderer.getBeesByHive(DebugDataStore debugDataStore) private Collection<UUID> BeeDebugRenderer.getBeesForHive(BlockPos blockPos, DebugDataStore debugDataStore) BeeDebugRenderer.getBlacklistingBees(DebugDataStore debugDataStore) VillageDebugRenderer.getGhostPointsOfInterest(DebugDataStore debugDataStore) private voidGameEventDebugRenderer.method_74787(DebugDataStore debugDataStore, GameEventDebugRenderer.class_12044 class_12044) voidBeeDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) private voidBeeDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, DebugDataStore debugDataStore) voidBlockOutlineDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidBreezeDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidChunkBorderDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidChunkDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidChunkLoadingDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidCollisionDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidDebugRenderer.Renderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidGameEventDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidGameTestDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidGoalSelectorDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidHeightmapDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidLightDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidNeighborUpdateDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidPathfindingDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidRaidCenterDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidRedstoneUpdateOrderDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidSkyLightDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidStructureDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidSupportingBlockDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidVillageDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidVillageSectionsDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore) voidWaterDebugRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, DebugDataStore debugDataStore)